# Gattomons’  Personalities

In total, more than 40 different character traits will be added to the game when the patch is released.

Character traits are what determine the entire future fate of a Gattomon. They can be useful in peacetime, can be of great benefit during the battle, or on the contrary they can make troubles in every battle.

<mark style="color:red;">**Important!**</mark> Plans on paper may differ from the final version.. Therefore, some character traits may be changed or replaced before the update is released.

<figure><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2FuzFcX4ETmKXruN8b7BZV%2Fimage.png?alt=media&#x26;token=fede6b0b-2149-4c2e-9bf6-2178dfe2d261" alt=""><figcaption><p>Example of visualization of Gattomons’ personalities.</p></figcaption></figure>



<table data-header-hidden data-full-width="true"><thead><tr><th>Character trait</th><th>Description</th><th width="94">Biome</th><th>Icon</th></tr></thead><tbody><tr><td>Introvert</td><td>Mood takes three times longer to drop</td><td>Any</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2Fa0GmkvAYLA4eVC4DglJO%2Fimage.png?alt=media&#x26;token=447dc425-9cbd-452b-9a05-d1a896c423a3" alt="" data-size="original"></td></tr><tr><td>Camel</td><td>Satiety decreases three times longer</td><td>Any</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2Fqw5IQDscGTJFOW9LmrmV%2Fimage.png?alt=media&#x26;token=6ecfe81d-9e69-4add-87d6-5645d6d3218f" alt="" data-size="original"></td></tr><tr><td>Resourceful</td><td>+1 to all features</td><td>Any</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2FRCRtSS6KV4hquo3rPcD7%2Fimage.png?alt=media&#x26;token=23eefe0f-ba11-48dc-b05c-5cef92af148b" alt="" data-size="original"></td></tr><tr><td>Frugal</td><td>Gattomon cards aren't removed at the end of the turn</td><td>Any</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2FBqg157FuI2oGsFrilJbZ%2Fimage.png?alt=media&#x26;token=80f456ba-7549-4293-be6b-cdeb6981ba44" alt="" data-size="original"></td></tr><tr><td>Sleepy</td><td>All states take three times longer to decrease</td><td>Any</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2FeuDz9sVIWxt514KjWMaa%2Fimage.png?alt=media&#x26;token=cebe7442-dd8f-4654-b4ba-a7e108751590" alt="" data-size="original"></td></tr><tr><td>Generous</td><td>Gift scale fills up 1.5 times faster</td><td>Any</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2FgTg2ANe2FG184upWSkm1%2Fimage.png?alt=media&#x26;token=51f14cab-be44-4903-8e3e-2d4f8c8d7b29" alt="" data-size="original"></td></tr><tr><td>Mischievous</td><td>+50% to all experience gained</td><td>Any</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2FqVKALt7KfsuriQLcY5d6%2Fimage.png?alt=media&#x26;token=33f05c04-57b7-489e-b354-a88018bdb726" alt="" data-size="original"></td></tr><tr><td>Diligent</td><td>+5% to the power of effects</td><td>Any</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2F73vRjxMB0OrHJ8PZFJLl%2Fimage.png?alt=media&#x26;token=a44320a7-8f32-45bb-9f2e-4695bbc2e03c" alt="" data-size="original"></td></tr><tr><td>Inventive</td><td>Retains 25% of its shield at the beginning of the turn</td><td>Any</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2FrSUmed2G5qCnM7HcYmxa%2Fimage.png?alt=media&#x26;token=2a821c4d-7813-4293-9081-3de9b7cbdbb5" alt="" data-size="original"></td></tr><tr><td>Hyperactive</td><td>A squad with him starts the battle with +1 Energy</td><td>Any</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2FQP2rfS5JPRqVq3qAYIzt%2Fimage.png?alt=media&#x26;token=d2a581c7-7233-468a-8cb7-173d871d0a48" alt="" data-size="original"></td></tr><tr><td>Poker face</td><td>Immune to negative effects</td><td>Any</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2FAGRGE0Xk0vnxH6E37YQ1%2Fimage.png?alt=media&#x26;token=2e9e25cf-b8cc-456b-91c7-ca4e52080535" alt="" data-size="original"></td></tr><tr><td>Greedy</td><td>+100% to all coins received</td><td>Any</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2FOULcrit7UWxVWVp6ETVo%2Fimage.png?alt=media&#x26;token=6ae101f2-abd1-4c07-9dc2-d18fa9d98876" alt="" data-size="original"></td></tr><tr><td>Angelic</td><td>Restores 8% of health at the beginning of each turn</td><td>Any</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2FChOlPYCAzQOOwtkXEM6R%2Fimage.png?alt=media&#x26;token=656ab369-6491-43e2-b2b2-12b7296771a3" alt="" data-size="original"></td></tr><tr><td>Demonic</td><td>+6.66% to all damage caused</td><td>Any</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2FKBnpcyFYuLm6SZmZ3YdB%2Fimage.png?alt=media&#x26;token=1c176747-9387-46a1-a3f7-b918fe63f5fa" alt="" data-size="original"></td></tr><tr><td>Joker</td><td>+3% to all damage dealt and -10% to all damage received</td><td>Any</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2F97WCBrJa0XSNUWgkxxN9%2Fimage.png?alt=media&#x26;token=3e382b6a-0771-404d-b338-299e23f417eb" alt="" data-size="original"></td></tr></tbody></table>

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<table data-header-hidden data-full-width="true"><thead><tr><th>Character trait</th><th>Description</th><th>Biome</th><th>Icon</th></tr></thead><tbody><tr><td>Mad</td><td>At the beginning of the turn, with a 1% chance, increases its damage by 200%</td><td>Desert</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2Fs1YKBPyI2tPM0PpFtBna%2Fimage.png?alt=media&#x26;token=1d827464-1005-4288-bee9-9ce11b1349a3" alt="" data-size="original"></td></tr><tr><td>Masochist</td><td>When causing critical damage, it hurts itself with 25% of the power of that attack </td><td>Desert</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2Fcj2iA78BqtGZbCDBr9C3%2Fimage.png?alt=media&#x26;token=5980c93a-b2e8-4f74-ab14-2b394b3eb66b" alt="" data-size="original"></td></tr><tr><td>Impatient</td><td>His squad always moves first</td><td>Desert</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2FFflvirAy6w7zztRKFgtC%2Fimage.png?alt=media&#x26;token=d790a159-3dca-47cc-b473-a236e8068377" alt="" data-size="original"></td></tr><tr><td>Unstable</td><td>+3% to all damage caused</td><td>Desert</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2FiPmRci4R6SQ3MxC8eenI%2Fimage.png?alt=media&#x26;token=d1398ba6-8492-47b9-8893-187b8859cdd7" alt="" data-size="original"></td></tr><tr><td>Hannibal</td><td>Has a 1% chance of destroying an opponent's Gattomon during its attack</td><td>Desert</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2FTBXo7CHavmCjiDfsNb5i%2Fimage.png?alt=media&#x26;token=10268eb3-2e8b-48e8-9ed5-c2e28c7ec732" alt="" data-size="original"></td></tr><tr><td>Provoker</td><td>Always a prioritized goal</td><td>Mountain</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2FeNzl3zreO8oAj06sBczY%2Fimage.png?alt=media&#x26;token=eeebf367-fafe-4bd5-8cd0-3f1d3370b7e1" alt="" data-size="original"></td></tr><tr><td>Vengeful</td><td>Returns to the opponent 5% of the damage received</td><td>Mountain</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2FMNGGzsHcvh0OmRVAs2KJ%2Fimage.png?alt=media&#x26;token=3c4c5ea4-c5c0-4676-8bf3-0f47dca97aa6" alt="" data-size="original"></td></tr><tr><td>Impatient</td><td><p>Receives 5% less damage</p><p><br></p></td><td>Mountain</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2FJRJRh1shp8ONJCiGfDqO%2Fimage.png?alt=media&#x26;token=4a98da55-dfc7-45e7-8ee8-9819c6ae0af7" alt="" data-size="original"></td></tr><tr><td>Enduring</td><td>+3% health in battles</td><td>Mountain</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2Fd1YdC3IK4WxXkcaFcyRq%2Fimage.png?alt=media&#x26;token=0566de75-bb56-4400-aa85-85e85b8dbc6e" alt="" data-size="original"></td></tr><tr><td>Skillful</td><td>Gains a shield equal to 20% of your maximum health at the beginning of your turn</td><td>Mountain</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2Fw7Biep0SwPHtxz0tjEfH%2Fimage.png?alt=media&#x26;token=e01c6c65-4687-4bc0-8d3e-7d1d118d2fba" alt="" data-size="original"></td></tr><tr><td>Stinker</td><td>With a 5% chance, casts 1 stack of Poison on a random enemy at the beginning of the turn.<br></td><td>Forest</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2F9mj6miPCoA7nI639Tr1c%2Fimage.png?alt=media&#x26;token=1e454552-16b0-4528-aa3f-b3af18a2299d" alt="" data-size="original"></td></tr><tr><td>Experimenter</td><td>Removes all effects from all Gattomons on the field at the beginning of the turn.</td><td>Forest</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2FkCovxke9KC50HpfBFSm8%2Fimage.png?alt=media&#x26;token=b613dadf-2874-4d20-9e51-81c28934ae2a" alt="" data-size="original"></td></tr><tr><td>Kind</td><td>Has a 5% chance of making a second attack in a row</td><td>Forest</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2FIRhKvrnwhihYrCcRlMeL%2Fimage.png?alt=media&#x26;token=c6cd2a9a-7be1-4ef2-9b18-21f85c4cf111" alt="" data-size="original"></td></tr><tr><td>Pharmacist </td><td>50% resistance to poisons</td><td>Forest</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2FL2ojmTYwyz9HrUKcR8m9%2Fimage.png?alt=media&#x26;token=e909f93d-7bda-462f-8bde-0dc62bffaefb" alt="" data-size="original"></td></tr><tr><td>Toxic</td><td>Casts 2 stacks of Poison on opponents at the beginning of each turn</td><td>Forest</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2FCQKz2bzJyUCtqVqGju8L%2Fimage.png?alt=media&#x26;token=084bca1e-b5e8-4df9-bb97-af588b7e1576" alt="" data-size="original"></td></tr><tr><td>Kamikadze</td><td>Causes 300% of its base damage to all Gattomons on the field, with a 4% chance of self-destructing at the beginning of the turn. </td><td>Meadow</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2FLfryVzkzMAVBv0L88Gr0%2Fimage.png?alt=media&#x26;token=0d97ad47-fb8c-4286-b8f2-f13414d5c828" alt="" data-size="original"></td></tr><tr><td>Gambler</td><td>Gets -10 to +10 to Strength at the start of the fight</td><td>Meadow</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2F7bJqEXZJkfq1wmHQS103%2Fimage.png?alt=media&#x26;token=6fe96c45-dc78-4f43-afe6-8eefcd9bf4a8" alt="" data-size="original"></td></tr><tr><td>Sycophant</td><td>Gains +5% to Base Damage if the team has a Gattomon with HP higher than its own.</td><td>Meadow</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2FMBlureywn8vPRTyT1fx2%2Fimage.png?alt=media&#x26;token=05e534ed-a6eb-44d0-8e64-1922f7b966fe" alt="" data-size="original"></td></tr><tr><td>Siege Master</td><td>Deals 10% more damage if it has a shield.</td><td>Meadow</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2FovZLE50HYs6xu5A51rAc%2Fimage.png?alt=media&#x26;token=2968a483-2170-479e-86b9-88e0953693fb" alt="" data-size="original"></td></tr><tr><td>Oppressor</td><td>While this Gattomon is on the field, it reduces the maximum health of all opponents by 10%.</td><td>Meadow</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2FgFUtERZciV7X193LB2t7%2Fimage.png?alt=media&#x26;token=e52b4eb3-0cd9-4a4c-a06a-ab2c25a4391b" alt="" data-size="original"></td></tr><tr><td>Serene</td><td>Restores 2% health at the end of each turn</td><td>Sea</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2F9yzkKwPJlmW4fjWzwhz7%2Fimage.png?alt=media&#x26;token=a2c35583-c76d-437e-82ff-1adb3dc84cca" alt="" data-size="original"></td></tr><tr><td>Bad Doctor</td><td>Reduces the effectiveness of all healing in a fight by 20%</td><td>Sea</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2FFT9AmNi1vDWhKttd930A%2Fimage.png?alt=media&#x26;token=5b8ed41e-10e6-4104-ba6b-c5bb945bbf6d" alt="" data-size="original"></td></tr><tr><td>Loner</td><td>Gains +15% Strength and Fortitude when left alone on the field.</td><td>Sea</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2FlGIuagSOJYwZLu0kfcGp%2Fimage.png?alt=media&#x26;token=410faa01-8e08-47d2-a18a-ca5ba58376c7" alt="" data-size="original"></td></tr><tr><td>Worshipper</td><td>Increases the effectiveness of all allied reinforcements by 10% while it’s in a fight</td><td>Sea</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2FfuI4eaq6W0x9eGzO70yG%2Fimage.png?alt=media&#x26;token=8e2ceb05-67ef-407b-a584-ade49c4a46a0" alt="" data-size="original"></td></tr><tr><td>Tenacious</td><td>Restores 30% of his maximum health once per battle when it gets mortal damage.</td><td>Sea</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2FnaZVRGYb5lQSX1PdxZfN%2Fimage.png?alt=media&#x26;token=cd17b099-c7ca-4b64-a798-d3602239c894" alt="" data-size="original"></td></tr><tr><td>Scandalist</td><td>With a 3% probability imposes a daze on all opponents for one turn at the beginning of your turn</td><td>Ice</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2F4yQqPj6N43taUX9XtFiH%2Fimage.png?alt=media&#x26;token=1e9ae2c5-f219-44f9-abd9-831c63d6c84e" alt="" data-size="original"></td></tr><tr><td>Berserk</td><td>Gains +1% to damage for every 10% of missing health</td><td>Ice</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2FHOJy2NoxQGAArXry0Sx9%2Fimage.png?alt=media&#x26;token=f68f5d34-51fa-4cf3-8066-dbf8b6a5bc8f" alt="" data-size="original"></td></tr><tr><td>Willful</td><td>Gains a bonus 10% to damage after losing one battle (not stackable)</td><td>Ice</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2FLxbVkedgcTmfoXoiG84i%2Fimage.png?alt=media&#x26;token=94544033-2588-4056-a4ac-449f085db0db" alt="" data-size="original"></td></tr><tr><td>Paladin</td><td>Increases all allies' maximum health by 10% while it’s on the field</td><td>Ice</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2FHEDBl0qQpJ92ScDC6R5r%2Fimage.png?alt=media&#x26;token=27c5c167-1875-41e9-942d-b9eb2b223bf9" alt="" data-size="original"></td></tr><tr><td>Vampire</td><td>Its attacks restore health by 10% of the damage dealt.</td><td>Ice</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2FOD3qyCDtbHFxGOc2EvRU%2Fimage.png?alt=media&#x26;token=6a918e41-30e9-47b6-ac8a-35a1fbf6987b" alt="" data-size="original"></td></tr><tr><td>Cross-eyed</td><td>With a 10% probability targets are chosen at random</td><td>Garden</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2Fl1g65TF16LrNEtxfBl1O%2Fimage.png?alt=media&#x26;token=ed751f0b-981b-4c8b-8bd0-b8989203b812" alt="" data-size="original"></td></tr><tr><td>Miser</td><td>Reduces the cost of a summoning card by 1</td><td>Garden</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2FF3SvBM0HNryKSaBnPPOM%2Fimage.png?alt=media&#x26;token=da94dc07-0880-4b80-bc0b-034526a8cc16" alt="" data-size="original"></td></tr><tr><td>Entertainer</td><td>Gains +5% HP for each summoned creature on the field</td><td>Garden</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2FUI0qkD6tVDzzTx9jXqPn%2Fimage.png?alt=media&#x26;token=f9dc937c-ca62-48cf-baf5-ffecc642ea97" alt="" data-size="original"></td></tr><tr><td>Toreador</td><td>Increases the damage of summoned creatures by 5%</td><td>Garden</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2FKJ1r7CIRziwLs7ThCH8I%2Fimage.png?alt=media&#x26;token=2b74e6f0-ad61-40d3-953f-91f8336893b9" alt="" data-size="original"></td></tr><tr><td>Necromancer</td><td>A summoned creature of this pet becomes undead</td><td>Garden</td><td><img src="https://3074535465-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhdwyMbw71Dsz4TYXg4pT%2Fuploads%2FdY8pd5X4PFGu2C9yjpXD%2Fimage.png?alt=media&#x26;token=4d463b85-a854-439e-a54d-58d0948aaf57" alt="" data-size="original"></td></tr></tbody></table>
